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Communication status changed.
 
| NotConnected | 0 | Not connected |  | NotSelected | 1 | Connected (not selected) |  | Selected | 2 | Connected (selected) |  
 構文 
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Event ConnectionStateChanged(sNewState As Integer, sPrevState As Integer)
 
 
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void FireConnectionStateChanged(short sNewState, short sPrevState);
 
 
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| sNewState | New status. |  | sPrevState | Prior status. |  
 戻り値 
 使用例 
 特記事項 
 参照 
				
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